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Target ESP

Draws a moving halo around your current combat target.


Color​

The halo colour and alpha.

Ignore Target Filter​

When enabled, Target ESP can render recent or module-selected targets even if they would normally be rejected by the global Target Filter rules.

Speed​

Controls how quickly the halo travels from feet to head and back down.

Line Width​

Base thickness of the halo ring.

Expand​

Expands the halo outward from the target's hitbox.

Glow Rings​

Controls how many extra soft rings are drawn around the main halo. Higher values make the effect feel more like a glow.

Linger MS​

How long Target ESP stays visible after a direct attack.

Smoothness​

Number of line segments used to draw the halo. Higher values make the halo rounder.