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Animations

Affects item animations and how you hold items in first-person view


Mode​

Selects the sword blocking animation style to use.

  • ONE SEVEN
  • PUSHDOWN
  • SPIN
  • Chill
  • HELICOPTER

Visual block​

If you swing any item that can be used to block attacks, it will display the block hit animation regardless of if you are blocking.

Visual block swords​

Makes it so any sword, regardless of if it can block attacks, will show the block hit animation.

Translate Y​

Adjusts the vertical height of the item while blocking.

Swing Scale​

Adjusts the scale and intensity of the swinging motion while blocking.

Swing Duration​

Changes the speed of the item swing animation in ticks. Lower values produce a faster swing.

Main Hand & Off Hand Overrides​

Enabling Main Hand or Off Hand unlocks advanced transformation sliders to manually configure how hands render on your screen.

  • Scale: Changes the size of the held item.
  • X / Y: Changes the horizontal and vertical screen offsets.
  • Rot X / Y / Z: Pitches, yaws, and rolls the angles of the item.

Cancel equip progress​

When you equip an item, it shows an animation of it rising into your hand, this removes this animation to make your hotbar feel more responsive.