Skip to main content

2D ESP

Draws screen-space player boxes, health bars, equipment icons, and optional stats.


Max Distance​

The farthest distance a player can be before their 2D ESP stops rendering.

Ignore Target Filter​

When enabled, 2D ESP renders all other living players instead of using the global Target Filter rules.

Box Style​

Controls the shape of the screen-space box.

  • FULL: draws a full rectangle around the player
  • CORNERS: draws corner brackets instead of complete edges

Border Mode​

Controls the box border colour.

  • CUSTOM: uses the configured border colour
  • HEALTH: shifts from green to red based on health
  • TEAM: uses the dyed colour of the target's helmet

Stat Side​

Where stat text is placed relative to the box.

  • LEFT
  • RIGHT
  • BELOW

Box​

Toggles the box outline.

Health Bar​

Draws a vertical health bar on the selected side of the box.

Health Side​

Chooses whether the health bar appears on the LEFT or RIGHT side.

Stats​

The following toggles control which stat lines are displayed:

  • Health Text
  • Absorption
  • Distance
  • Armor
  • Held Item
  • Ping

Equipment Icons​

Draws the target's equipment icons below the box.

Colours​

  • Border Color: custom border colour
  • Infill Color: translucent fill inside the box
  • Text Color: stat text colour
  • Health BG: background behind the health bar

Line Width​

Thickness of the box outline.

Box Padding​

Expands the screen-space box outward from the projected player bounds.

Health Width​

Width of the health bar.

Text Scale​

Scales stat text and keeps it independent from distance.

Text Shadow​

Toggles a shadow behind stat text.

Font​

Font used for this module's text. DEFAULT follows the client font set in Font, and any other choice overrides it here only.