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Watermark

Shows the client name in the corner


Font​

Font used for this element's text. DEFAULT follows the client font set in Font, and any other choice overrides it for this element only.

Design​

Visual style of the watermark. Each design decides for itself which of the settings below apply, so options that a design cannot use are hidden rather than left inert. (All of these are show with the Minecraft font, however you can customize that too).

  • SIMPLE: the client name

Watermark screenshot

  • CAMEL: ported from Camel Client

Watermark screenshot

  • WURST: ported from Wurst

Watermark screenshot

Version​

Wording of the version string.

  • GRIZZLY: the running build and Minecraft version, for example b2 MC26.2
  • LEGACY: a fixed v6.35.3 MC1.8, for when you want it to read as the original

Accent color​

Color of the first letter in SIMPLE and of the name in CAMEL. Defaults to following your theme color.

Text color​

Color of the remainder of the name in SIMPLE and of the build tag in CAMEL.

Background​

Draw a panel behind the watermark. Only available in SIMPLE.

BG color​

Panel color, with alpha support. In blur mode, alpha controls how strongly the color tints the blurred gameplay.

Background mode​

  • SOLID: use the configured background color normally
  • BLUR: blur the gameplay behind the panel and use BG color as a glass tint

Blur strength​

Controls the Gaussian blur radius when Background mode is BLUR.

Drop shadow​

Draw a GPU-rendered soft shadow behind the panel. Available in SIMPLE when Background is on.

  • Drop shadow color controls the shadow color and opacity
  • Drop shadow softness controls the Gaussian falloff width
  • Drop shadow spread expands the solid center before the falloff begins
  • Drop shadow X/Y offsets the shadow from the panel

Text shadow​

Draw a shadow behind the watermark text.