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Jump Reset Ghost

Jumps the moment knockback lands so the ground cuts it short

Example of how Jump Reset affects velocity


Chance %​

How often to reset at all. Rolled once when the knockback arrives.

Accuracy %​

Once a reset is on, the chance each tick that the jump actually goes out. A missed roll does not cancel the jump, it delays it a tick, so a low accuracy gives you late and sloppy resets rather than none. Randomised inside the range every attempt.

Only when targeting​

Only reset while you are roughly facing the nearest player within 6 blocks.

Water check​

Skip the reset while you are in water.