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Hit Select Ghost

Restricts auto-clicks and attacks to the most effective moments


Mode​

PAUSE keeps only good attacks by restricting the autoclicker; ACTIVE cancels weak ones.

Preference​

The priority used to decide attack timing.

  • BURST: only attack when the target is vulnerable
  • CRIT: prefer airborne critical hit windows
  • COMBO: prefer combo hits after hurtstun while moving
  • TIMER: attack based on a delay timer instead of hit timing

Delay (ms)​

Minimum wait after a canceled attack before the next one.

Wait for first hit (ms)​

If enabled, do not attack until you receive damage first or the timeout elapses.

Hit later in trades (ms)​

After you take a hit, hold off for this window before retaliating.

Disable during knockback​

When enabled, CRIT mode will not allow attacks while you are still being knocked back.

Only while damaged​

In CRIT mode, only allow attacks if you have already been damaged in the fight.

Cancel rate (in combat) %​

How often to cancel non-damaging attacks while aiming at a target.

Cancel rate (missed) %​

How often to cancel swings that are not aimed at any entity.

Fake swing​

When enabled, still play the swing animation even when the attack is suppressed.